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Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Zero_Dark_Thirty.rfa
bf1942/levels/Zero_Dark_Thirty/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Zero_Dark_Thirty\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.100000/0.100000/0.100000
renderer.ambientColor 0.120000/0.110000/0.120000
renderer.diffuseColor 0.350000/0.300000/0.200000
renderer.specularColor 0.300000/0.300000/0.300000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.000000/0.000000/0.000000
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath bf1942\levels\Zero_Dark_Thirty\texture\
shadow.shadowColor 0.550000
Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 200
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 IraqSoldier
game.setKit 1 0 Iraq_Sniper
game.setKit 1 1 Iraq_Assault
game.setKit 1 2 Iraq_AT2
game.setKit 1 3 Iraq_HeavyAssault
game.setKit 1 4 Iraq_Support2
game.setKit 1 5 Iraq_SpecOps
game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_Sniper
game.setKit 2 1 US_Assault
game.setKit 2 2 US_AT2
game.setKit 2 3 US_HeavyAssault
game.setKit 2 4 US_Support2
game.setKit 2 5 US_SpecOps
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
run Sounds/Environment
run objects/Objects
game.assaultTeam 2
game.setBeforeSpawnCameraPosition 1 570.69/111.96/585.08
game.setBeforeSpawnCameraPosition 2 570.69/111.96/585.08
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Zero_Dark_Thirty\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.100000/0.100000/0.100000
renderer.ambientColor 0.120000/0.110000/0.120000
renderer.diffuseColor 0.350000/0.300000/0.200000
renderer.specularColor 0.300000/0.300000/0.300000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.000000/0.000000/0.000000
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath bf1942\levels\Zero_Dark_Thirty\texture\
shadow.shadowColor 0.550000
Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 200
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 IraqSoldier
game.setKit 1 0 Iraq_Sniper
game.setKit 1 1 Iraq_Assault
game.setKit 1 2 Iraq_AT2
game.setKit 1 3 Iraq_HeavyAssault
game.setKit 1 4 Iraq_Support2
game.setKit 1 5 Iraq_SpecOps
game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_Sniper
game.setKit 2 1 US_Assault
game.setKit 2 2 US_AT2
game.setKit 2 3 US_HeavyAssault
game.setKit 2 4 US_Support2
game.setKit 2 5 US_SpecOps
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
run Sounds/Environment
run objects/Objects
game.assaultTeam 2
game.setBeforeSpawnCameraPosition 1 570.69/111.96/585.08
game.setBeforeSpawnCameraPosition 2 570.69/111.96/585.08