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Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Tears_of_the_Sun.rfa
bf1942/levels/Tears_of_the_Sun/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = DC_Final\levels\Tears_of_the_Sun\Textures\env_Tears_of_the_Sun_04.dds
NegativeX = DC_Final\levels\Tears_of_the_Sun\Textures\env_Tears_of_the_Sun_02.dds
PositiveY = DC_Final\levels\Tears_of_the_Sun\Textures\env_Tears_of_the_Sun_05.dds
NegativeY = DC_Final\levels\Tears_of_the_Sun\Textures\env_Tears_of_the_Sun_06.dds
PositiveZ = DC_Final\levels\Tears_of_the_Sun\Textures\env_Tears_of_the_Sun_03.dds
NegativeZ = DC_Final\levels\Tears_of_the_Sun\Textures\env_Tears_of_the_Sun_01.dds