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Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Tears_of_the_Sun.rfa
bf1942/levels/Tears_of_the_Sun/standardMesh/Milifence_bend2_m1.rs
subshader "Milifence_bend2_m1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/Milifence_conc_s";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/Milifence_conc_s";
}