This page is under construction
Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Tears_of_the_Sun.rfa
bf1942/levels/Tears_of_the_Sun/standardMesh/RHIB_prop.rs
subshader "RHIB_prop_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/RHIB_prop";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/RHIB_prop";
}