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Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Oasis_Takeover.rfa
bf1942/levels/Oasis_Takeover/objects/Mi-8T/Weapons.con
rem *** tan gave Mi-8 FFARs ***
rem changed to hydras and reduced rof
rem ======================= HYDRAS ==============================
rem ------------------------------------------------
rem *** Mi8_FFAR_Rack
ObjectTemplate.create FireArms Mi8_FFAR_Rack
ObjectTemplate.setNetworkableInfo PlaneFireArmInfo
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.aiTemplate Mi24DS5
rem ObjectTemplate.projectileTemplate FFAR_57mm
ObjectTemplate.projectileTemplate HydraRocket
ObjectTemplate.projectilePosition 0/0/2
ObjectTemplate.magSize 128
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 150
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 10
rem ObjectTemplate.roundOfFire 12
ObjectTemplate.roundOfFire 8
rem ObjectTemplate.setInputFire c_PIFire
rem ***********added for launch effect**********
ObjectTemplate.visibleBarrelTemplate e_Hydrafire
rem *** Added Convergance ***
ObjectTemplate.addFireArmsPosition -2.473/-0.875/0.555 0.4/0/0
ObjectTemplate.addFireArmsPosition 2.473/-0.875/0.555 -0.4/0/0
ObjectTemplate.addFireArmsPosition -2.010/-0.875/0.555 0.4/0/0
ObjectTemplate.addFireArmsPosition 2.010/-0.875/0.555 -0.4/0/0
ObjectTemplate.AmmoType 8
rem changed to hydras and reduced rof
rem ======================= HYDRAS ==============================
rem ------------------------------------------------
rem *** Mi8_FFAR_Rack
ObjectTemplate.create FireArms Mi8_FFAR_Rack
ObjectTemplate.setNetworkableInfo PlaneFireArmInfo
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.aiTemplate Mi24DS5
rem ObjectTemplate.projectileTemplate FFAR_57mm
ObjectTemplate.projectileTemplate HydraRocket
ObjectTemplate.projectilePosition 0/0/2
ObjectTemplate.magSize 128
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 150
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 10
rem ObjectTemplate.roundOfFire 12
ObjectTemplate.roundOfFire 8
rem ObjectTemplate.setInputFire c_PIFire
rem ***********added for launch effect**********
ObjectTemplate.visibleBarrelTemplate e_Hydrafire
rem *** Added Convergance ***
ObjectTemplate.addFireArmsPosition -2.473/-0.875/0.555 0.4/0/0
ObjectTemplate.addFireArmsPosition 2.473/-0.875/0.555 -0.4/0/0
ObjectTemplate.addFireArmsPosition -2.010/-0.875/0.555 0.4/0/0
ObjectTemplate.addFireArmsPosition 2.010/-0.875/0.555 -0.4/0/0
ObjectTemplate.AmmoType 8