This page is under construction
Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Oasis_Takeover.rfa
bf1942/levels/Oasis_Takeover/standardmesh/q8_jointbankingaddon_m2.rs
subshader "q8_jointbankingaddon_m2_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   transparent true;
   twosided true;
   depthWrite false;
   envmap true;
   texture "texture/bldgoffice2/glass1";
}
subshader "q8_jointbankingaddon_m2_Material1" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   twosided true;
   texture "texture/beigewall";
}
subshader "q8_jointbankingaddon_m2_Material2" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "texture/darktops";
}