This page is under construction
Archives/Bf1942/Levels/Operation Merkur/Operation_Merkur.rfa
bf1942/levels/Operation_Merkur/StandardMesh/Dinghie_Wreck_M1.rs
subshader "Dinghie_Wreck_M1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.270588 0.270588 0.270588;
materialSpecularPower 12.5;
texture "texture/Dinghie";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.270588 0.270588 0.270588;
materialSpecularPower 12.5;
texture "texture/Dinghie";
}