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Archives/Bf1942/Levels/Operation Merkur/Operation_Merkur.rfa
bf1942/levels/Operation_Merkur/StandardMesh/GerBodyCorpse.rs
subshader "GerBody_Material14" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.4 0.4 0.4;
   texture "texture/Germun_r";
}

subshader "GerBody_Material15" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.4 0.4 0.4;
   texture "texture/Germovcorpse_r";
}