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Woodland Skirmish
Russian Comrade
512 m
Barn
Mill
Ruins
Armoury
Farm
Game Modes:
RFA Files:
Object Spawns:
Mod:
Same Map-name in other Mods:
Coop
CQ
TDM
RFA Files:
Woodland_Skirmish.rfa
2007-04-01 07:26:58
Object Spawns:
Browning
gb_assault
gb_engineer
gb_medic
gb_scout
german_assault
german_engineer
german_medic
german_scout
MG 42
PanzerIV
Sherman
Mod:
BF1942
Same Map-name in other Mods:
Russian Comrade Mappack
Woodland Skirmish V2 - a map by RussianComrade. The two starting CPs are worth twice as much as the others. Either hold both of them or one starting point and two other CPs to trigger ticket bleed.
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Woodland Skirmish: Final
a Battlefield 1942 map
by RussianComrade
=========================
Gametypes: Conquest, Coop/SP, Team Deathmatch
Map Type: Head-On
Map Size: Small
Vehicles:
- Stationary Browning
- Stationary MG42
- Panzer IV
- Sherman
- M3 Grant (RtR)
- M8 Greyhound (SW) (FH)
- Flakpanzer (SW)
- Daimler (FH)
- SdKfz 222 (FH)
- Panzer II (FH)
- M2A3 Bradley (DCF)
- BMP-2 (DCF)
Tools Used: Battlecraft 42, Editor42, Photshop 7.0, winRFA, packRFA, Botinator, SinglePlayer Creator, GenPathMaps, Notepad
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ABOUT
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The final version of the map 'Woodland Skirmish'. It comes with support for 4 different mods (each version with their own loading screen), plus tweaks to the map.
The map has been completely retextured, from scratch - it is now greener and more woods-like than before. Shadows on the ground are not blocky anymore, they are much smoother. The minimap has also been redone (scaled so the entire map takes up the minimap, not a cut out portion), new thumbnail added, and loading screens for each mod.
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LEGAL STUFF
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You can give it out to your friends, edit it, or make new maps based on it but just don't take credit for stuff you didn't do, or make money out of it. I wouldn't appreciate that.
This map has my permission to be on Battlefield 1942/Vietnam/2 Files only. If you want to stick it on your site, ask me. I don't bite.
If this busts your computer in any way, I'm not responsible. Sorry, but it was your decision to put it on your computer.
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CREDITS
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EA/Dice, for creating the game.
The Forgotten Hope and Desert Combat/DCF devs, for their amazing mods.
FourCentsShy, HellishER, and Benji for their AI tools.
Frederick 'CoinCoin' Taillon for the mapping program 'Editor42'.
Smig, for the Cammo Nets and Wood Box objects.
DICE, for the M8 Greyhound tank. I don't see putting in this map as 'porting', because, well, it came from a SW map and got put into a SW map. They did most of it, I modified the skin and the AI.
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CONTACT ME
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Any problems, suggestions, or comments, or just general mapping stuff email me at:
russian_comrade AT hotmail DOT com