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Kursk
Digital Illusions CE
1024 m
German Base
Base Soviet Base
Base Lumbermill
Work Camp
Game Modes:
RFA Files:
Object Spawns:
Mod:
Same Map-name in other Mods:
Coop
CQ
CTF
TDM
RFA Files:
Kursk.rfa
2002-08-14 17:02:40
Kursk_000.rfa
2002-08-28 14:27:56
Kursk_003.rfa
2004-01-22 11:01:04
Object Spawns:
AA_Allies
BF109
flak38
Hanomag
Ilyushin
Katyusha
Kubelwagen
M3A1
PanzerIV
Stuka
T34
T34-85
Tiger
Wespe
Willy
Yak9
Mod:
BF1942
Same Map-name in other Mods:
Eve of Destruction
Desert Combat
BF1918
Desert Combat Final
Wasteland 2042
BF1941
Desert Combat 2
Parallel World
DeadCities
Silent Heroes
The Great War
BFPro
Transformers
Desert Combat Extended
Aftermath
sengoku
The Conflict in Somalia: Black Hawk Down
BattleGroup42
This is a Conquest: Head-on map. Your team will win if you cause your opponent's tickets to reach zero. You can increase the rate at which they lose tickets by holding at least half of the control points on this map.
Kursk
Map Description
Hills and forests surround a central lake, with the two opposing bases on each side and a central “No Man’s Land”.
Objective
This is a CONQUEST: HEAD-ON map.
To win a head-on scenario your team needs to maintain control of more than half of the control points on the map.