This page is under construction
mini-map
2048 m
settings
Landing Beach
the Airfield
South Base
North Base
Village
Game Modes:
Coop
CQ
CTF


RFA Files:
Wake.rfa
2002-08-14 17:05:08

Wake_000.rfa
2002-08-28 14:28:02

Wake_003.rfa
2004-01-22 11:01:30


Object Spawns:
AA_Allies
AichiVal
Aichival-T
Black Medal
Browning
Chi-ha
Corsair
Defgun
flak38
hatsuzuki
Ho Ha
M3A1
MG 42
SBD
SBD-T
Sherman
Shokaku
Willy
Zero


Mod:
BF1942


Same Map-name in other Mods:
Eve of Destruction
Desert Combat
Forgotten Hope Secret Weapons
Forgotten Hope
Desert Combat Final
BF1941
Player Unknown's Battlefield
Desert Combat 2
Parallel World
Silent Heroes
BFPro
Transformers
Desert Combat Extended
Hydro Racers
Aftermath
Light of the Rising Sun
The Conflict in Somalia: Black Hawk Down
BattleGroup42
This is a Conquest: Assault map. Your team will win if you cause your opponent's tickets to reach zero. The Japanese can reduce the American's tickets quickly by holding all of the control points on the map. The American forces can reduce the Japenese tickets gradually by holding all of the control points on the map.
Wake Island Map Description The island, a coral reef, houses a U.S. airbase. Fortifying the base is difficult because of the island’s small size. Objective This is a CONQUEST: ASSAULT map. To win an assault scenario the team tasked with attacking must control every control point on the map. The defenders win if they are successful in holding the attackers at bay when the fighting is over.