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RTR Paradiesplatz
spacehoshi (Harry Thiel)
1024 m
Axis Home Base
Base Allied Home Base
Base New Control Point1
New Control Point1
New Control Point1
New Control Point1
Zuckerfabrick
Bahndamm
Game Modes:
RFA Files:
Object Spawns:
Mod:
CQ
CTF
TDM
RFA Files:
RTR_Paradiesplatz.rfa
2009-07-24 01:23:08
Object Spawns:
AT-25
Browning
Hanomag
Kettenkrad
Kubelwagen
M3-GMC
M3A1
MG 42
Pak40
PanzerIV
Sherman
Sturmgeschutz
Willy
Mod:
The Road to Rome
Badass job guys. the us airborne troops drop in the bombed city of dueren. get into the landing zone for tanks support and make my day. its always starting easy on your way to paradies square
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spacehoshi presents
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Thank you for downloading these maps, i hope you will enjoy it very much.
The maps were created to lan sessions with 4 up to 32 people.
finally i decided to rework and a make an airborne mappack out of it.
its some time im out of bf2 modding so sorry about missing botsupport.
but better releasing a good mp mappack then a bad SP one.
there still some concepts around for further maps, but this might be my last mappack
the mother of all WW2shooter bf1942.
needed installations:
- battelield1942
- road to rome extension
following maps are included
RTR_airborne_Rurtal.rfa
The Us troops drop into a small valley in the eifel mountains, near the
deathtrail of huertgenwald. fight your way trough the natural valley.
the one who controls the radar station , gets airsupport spawnpoints!
best played with 4 - 16 players
RTR_Festung.rfa
This is a mapscenario based on a desert coastline.
us airbornetroops supported by ship drop on the coastline to cross the beach and
capture the strong defended german fortress. destroy the radar to stop german aircraft
spawns!
best played with 6 - 32 players
RTR_Paradiesplatz.rfa
Germany 1944, city of dueren.
after heavy bombing, the us troops drop right into the city
for intense streetfights. the german defence is strong and fanatic. so fighting house
to house will be the way to go. beware of the german anti tank guns and sniper!
best played with 6 - 16 players
RTR_wintertraum.rfa
The peacefull looking alps turn into a bloody splattered snowgrave.
this is one of the larger maps
best played with 6 - 32 players
RTRSub_Air_Abenden.rfa
Both troops drop on an open field with one bunker to capture.
Two more flags on both sides of the mp for vehicle and artillery support.
The dropspawnpoint cant be captured. so you will get right back into action.
works for 2 but best played with 6 - 16 players
valleys,desert,snowy mountains,urban and a lot of fun
known issues:
i got some minor texture issues when testing. just looked like mixed
textures from bf42 and rtr on a sherman tank. also some lightmaps
are not correct, but couldnt fix that. all the way this are
very small known issues. they dont disturb the gamefeeling in any way.
supported : multiplayer game types: Conquest
NOT supported : singleplayer/botsupport
for an optimised atmosphere enable lightmaps and environment mapping.
lot of work has been put into these maps to create a lifelike atmosphere and
authentical feeling for the player.
tools used :
Battlecraft 1942 (object placement objectlightmaps)
Installation : extract the
sm_ZWEIT.rfa
file to the folowing directory :
X:\yourpath\EA GAMES\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels
with 'X' the letter of the drive where you installed your battlefield game
for further contact
http://www.subthiel.de
or looking for spacehoshi on moddb.com
all levels Created by Harry Thiel (spacehoshi)