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DC Gunship Assault
1024 m
Village Ii
Village Iii
Village I
Game Modes:
RFA Files:
Object Spawns:
Mod:
Coop
CQ
CTF
TDM
RFA Files:
DC_Gunship_Assault.rfa
2008-06-14 19:07:02
Object Spawns:
A-10 Thunderbolt II
AA_Allies
AC-130H Spectre
BMP-2
M2A3 Bradley
pickup
stryker
ZSU-23-4 Shilka
Mod:
Desert Combat Final
Briefing(US): Assault the iraqi village located in the middle of the mountains. we can have 2 c130s in the air at all times. We also have a wing of A-10s with bombs, but use caution, because if you lose them they take a LONG freakin' time to respawn. To win, we need to take all flags. Watch out for AA batteries. Briefing (IRAQ): Allahshakalakakakadurrkerdurrallahshakalalalkakakakachullllmooooneeeahlanwasahlenwanikookokooklalaahallahallah. (translation: kill americans, the infidel. we win by killing all of them.) NOTE: Iraqi T-72 and BRDM do NOT respawn.
Readme--DC_Gunship_Assault.
This map is basically fun with (or against...) the great C-130 Hurcules. The allied team always spawns in one of the C-130's, and the iraqis have a village surrounded by large mountains. The objective is simple... the US needs to either A) blow the snot out of the iraqis, or B) capture the village with paratroopers out of the planes. The allied team also has four (4) A-10 Warthogs at their disposal. use them wisely though, because they won't spawn again for a REALLY LONG time... As for the iraqis, your job is to shoot down the giant birds that seem to be blowing up everything. The iraqis have a 4-gun aa battery (which is very cool...) a bunch of sa-9's (like the US stinger), AA-tanks, and a few standard tanks. It should be noted that the T-72's and BRDM's will not EVER respawn. protect them...
This map is quite fun, and yes, it has FULL CO-OP AND SINGLE PLAYER SUPPORT. (works in conquest too..)
NOTES:
--The bots are actually pretty good at flying the C-130, so feel free to brush up on your gunnery skills. In any case, grab six comrades and tear apart the iraqi defences, or use the air wing of A-10s to blow the heck out of everything.
--As for the iraqi side You Will be needing those AA guns. Dont lose them... or your stingers (sa9)...
--Look for scattered kits.
--This map is also great for brushing up budding snipers...
--Iraq team: Dont let the US capture any village CPs... if they do, you are toast.
That should be about it... ive found this map to be great, and I hope you do too.
I've just taken up mapping and am looking for ideas... if you have one (with or without AI, doesnt matter...) email it to me at: #Email removed by DataField42# Thanks.
REQUIREMENTS:
DC_FINAL (aka desert combat version .8)
Ability to copy and paste files.
INSTALLATION:
Copy the "DC_Gunship_Assault.rfa" file to the following directory:
C:/program files/EA GAMES/battlefield 1942/mods/DC_Final/BF1942/archives/levels/
THIS COULD NOT HAVE BEEN DONE WITHOUT:
BATTLECRAFT 1942
Battlefield Botinator V5
BFSPC
DC_Final.
You can use this map however needed, just give us credit for it. You can copy it, give it to friends, edit it. I dont really care.
ENJOY, and GOOD HUNTING!
Jake L... (aka Flt_Engineer_Jake)'
Your comments are appreciated!