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Archives/bf1942/levels/maps - no documentation/the_great_pursuit.rfa
bf1942/Levels/the_great_pursuit/AI/Prerequisites.con
rem Prerequisites.con file for "The Great Prusuit" AI by cajunwolf
if v_arg1 == host
rem Host
rem --------------------------------------------*
rem ----------------- common -------------------*
rem ----------------- Breakout -----------------*
aiStrategy.createPrerequisite Breakout
aiStrategy.addCondition BreakoutCondition 20.0
aiStrategy.addCondition timeCond 0.1
rem --------------------Axis --------------------*
rem ------------------ AxisAttack ---------------*
aiStrategy.createPrerequisite AxisAttackReq
aiStrategy.addCondition AxisAttackCond 10.0
aiStrategy.addCondition timeCond 0.1
rem ------------------ AxisPush -----------------*
aiStrategy.createPrerequisite AxisPushReq
aiStrategy.addCondition AxisPushCond 15.0
aiStrategy.addCondition timeCond 0.1
rem ------------------ AxisDefend ---------------*
aiStrategy.createPrerequisite AxisDefendReq
aiStrategy.addCondition AxisDefendCond 20.0
rem aiStrategy.addCondition timeCond 0.1
rem -------------------- Allied -----------------*
rem ------------------ AlliedAttack -------------*
aiStrategy.createPrerequisite AlliedAttackReq
aiStrategy.addCondition AlliedAttackCond 10.0
aiStrategy.addCondition timeCond 0.1
rem ------------------ AlliedPush ---------------*
aiStrategy.createPrerequisite AlliedpushReq
aiStrategy.addCondition AlliedpushCond 10.0
aiStrategy.addCondition timeCond 0.1
rem ------------------ AlliedDefend -------------*
aiStrategy.createPrerequisite AlliedDefendReq
aiStrategy.addCondition AlliedDefendCond 15.0
rem aiStrategy.addCondition timeCond 0.1
rem ---------------------------------------------*
endIf
if v_arg1 == host
rem Host
rem --------------------------------------------*
rem ----------------- common -------------------*
rem ----------------- Breakout -----------------*
aiStrategy.createPrerequisite Breakout
aiStrategy.addCondition BreakoutCondition 20.0
aiStrategy.addCondition timeCond 0.1
rem --------------------Axis --------------------*
rem ------------------ AxisAttack ---------------*
aiStrategy.createPrerequisite AxisAttackReq
aiStrategy.addCondition AxisAttackCond 10.0
aiStrategy.addCondition timeCond 0.1
rem ------------------ AxisPush -----------------*
aiStrategy.createPrerequisite AxisPushReq
aiStrategy.addCondition AxisPushCond 15.0
aiStrategy.addCondition timeCond 0.1
rem ------------------ AxisDefend ---------------*
aiStrategy.createPrerequisite AxisDefendReq
aiStrategy.addCondition AxisDefendCond 20.0
rem aiStrategy.addCondition timeCond 0.1
rem -------------------- Allied -----------------*
rem ------------------ AlliedAttack -------------*
aiStrategy.createPrerequisite AlliedAttackReq
aiStrategy.addCondition AlliedAttackCond 10.0
aiStrategy.addCondition timeCond 0.1
rem ------------------ AlliedPush ---------------*
aiStrategy.createPrerequisite AlliedpushReq
aiStrategy.addCondition AlliedpushCond 10.0
aiStrategy.addCondition timeCond 0.1
rem ------------------ AlliedDefend -------------*
aiStrategy.createPrerequisite AlliedDefendReq
aiStrategy.addCondition AlliedDefendCond 15.0
rem aiStrategy.addCondition timeCond 0.1
rem ---------------------------------------------*
endIf