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Archives/bf1942/levels/map packs - no documentation/fnf_nov_5th_2004/Barbarossa.rfa
bf1942/levels/Barbarossa/standardMesh/Hanomag_Hull_M1.rs
subshader "Hanomag_Hull_M1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/Hanomag_F";
}
subshader "Hanomag_Hull_M1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/Hanomag_F";
}
subshader "Hanomag_Hull_M1_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.0627451 0.0627451 0.0627451;
materialSpecularPower 0.5;
texture "texture/Hanomag_F";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/Hanomag_F";
}
subshader "Hanomag_Hull_M1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/Hanomag_F";
}
subshader "Hanomag_Hull_M1_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.0627451 0.0627451 0.0627451;
materialSpecularPower 0.5;
texture "texture/Hanomag_F";
}