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Archives/bf1942/levels/from 11_Part11/Barbarossa.rfa
bf1942/levels/Barbarossa/standardMesh/camp_fire_m1.rs
subshader "camp_fire_m1_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/stn_Russia_S";
}
subshader "camp_fire_m1_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/rubble_512_h";
}
subshader "camp_fire_m1_Material2" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/eu_woodfence_s";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/stn_Russia_S";
}
subshader "camp_fire_m1_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/rubble_512_h";
}
subshader "camp_fire_m1_Material2" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/eu_woodfence_s";
}