This page is under construction
Archives/bf1942/levels/maps - no documentation/Barbarossa.rfa
bf1942/levels/Barbarossa/standardMesh/stecrate2_m1.rs
subshader "stecrate2_m1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0 0 0;
materialSpecularPower 12.5;
texture "texture/crate2_s";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0 0 0;
materialSpecularPower 12.5;
texture "texture/crate2_s";
}