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Archives/bf1942/levels/maps - with documentation/Battle of the Bulge/Battle_of_the_Bulge_003.rfa
Bf1942/Levels/Battle_of_the_Bulge/AI.con
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------

rem ************** LEVEL SPECIFIC AI SETTINGS ***************************

aiSettings.setWorldMapSize 2048 2048

rem ********************** START THE AI *********************************

rem *** Init AI using current settings ****
ai.init 2

rem *** Strategic map dimension, MUST BE DONE BEFORE CREATING SAI! ***
ai.saiMapXDimension 64
ai.saiMapYDimension 64

rem *** Create Strategic AI ***
ai.createSAI

rem *** Create strategically important areas ***


rem *** Enabled or disabled as default ***
ai.saiEnable 1

rem ----------------------------------------------------------------------------
endIf

run AIPathFinding.con v_arg1
run AI/StrategicAreas.con v_arg1

rem *** Set strategies for each side ***

run ai/conditions.con v_arg1
run ai/prerequisites.con v_arg1
run ai/Strategies.con v_arg1

if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------


ai.addSAIStrategy 1 west
ai.addSAIStrategy 1 east
ai.addSAIStrategy 1 bridge
ai.addSAIStrategy 1 doubleFlank
ai.addSAIStrategy 1 finalPush

ai.addSAIStrategy 2 holdFront3
ai.addSAIStrategy 2 retake
ai.addSAIStrategy 2 beakOut

rem ----------------------------------------------------------------------------
endIf