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Archives/bf1942/levels/maps - with documentation/The Road to Berlin/The_Road_to_Berlin.rfa
bf1942/levels/The_Road_to_Berlin/Ctf.con
run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run Ctf/AdditionalStaticObjects.con
run Ctf/ObjectSpawns v_arg1
if v_arg1 == host
object.create SOBase
Object.absolutePosition 285.79/75.99/73.28
Object.rotation 0/0/0
object.create GEBase
Object.absolutePosition 762.05/91.61/792.68
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 285.79/75.99/73.28
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 762.05/91.61/792.68
Object.rotation 0/0/0
endIf
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run Ctf/AdditionalStaticObjects.con
run Ctf/ObjectSpawns v_arg1
if v_arg1 == host
object.create SOBase
Object.absolutePosition 285.79/75.99/73.28
Object.rotation 0/0/0
object.create GEBase
Object.absolutePosition 762.05/91.61/792.68
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 285.79/75.99/73.28
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 762.05/91.61/792.68
Object.rotation 0/0/0
endIf