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Archives/bf1942/levels/maps - with documentation/The Road to Berlin/The_Road_to_Berlin.rfa
bf1942/levels/The_Road_to_Berlin/standardMesh/Clock_Sec_M1.rs
subshader "Clock_Sec_M1_Material0" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
transparent true;
alphaTestRef 1.0;
texture "texture/ClockHands";
}
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
transparent true;
alphaTestRef 1.0;
texture "texture/ClockHands";
}