This page is under construction
Archives/bf1942/levels/maps - with documentation/Gazala/Gazala.rfa
bf1942/levels/Gazala/ai/conditions.con
rem *** Create Conditions ***

rem *** Operation Gazala ***

rem ** common **
aiStrategy.createConstantCondition timeCond Fuzzy EqualSmaller Friendly StartTime 200
aiStrategy.setConditionStrength AdvisoryNegative
aiStrategy.setIsAbortCondition 1

rem ** north **
aiStrategy.createConstantCondition northCond Crisp Equal Friendly North 0
aiStrategy.setConditionStrength Required

rem ** south **
aiStrategy.createConstantCondition southCond Crisp EqualSmaller Friendly South 2
aiStrategy.setConditionStrength Required

rem ** both **
aiStrategy.createConstantCondition minTwoEnemyFrontCond Crisp EqualGreater Enemy Front 2
aiStrategy.setConditionStrength Required

rem ** behind **
aiStrategy.createConstantCondition noRemoteCond Crisp Equal Friendly Remote 0
aiStrategy.setConditionStrength Required

rem ** finalPush **
aiStrategy.createConstantCondition noEnemyCPCond Crisp Equal Enemy ControlPoint 0
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition fourFriendlyCPCond Crisp EqualGreater Friendly ControlPoint 4
aiStrategy.setConditionStrength Required

rem ** breakOut **
aiStrategy.createConstantCondition noFriendlyCPCond Crisp Equal Friendly ControlPoint 0
aiStrategy.setConditionStrength Required