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Archives/bf1942/levels/maps - with documentation/A Sliver of Hope/A_Sliver_of_Hope.RFA
bf1942/levels/A_Sliver_of_Hope/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = bf1942\levels\A_Sliver_of_Hope\Textures\env_A_Sliver_of_Hope_04.dds
NegativeX = bf1942\levels\A_Sliver_of_Hope\Textures\env_A_Sliver_of_Hope_02.dds
PositiveY = bf1942\levels\A_Sliver_of_Hope\Textures\env_A_Sliver_of_Hope_05.dds
NegativeY = bf1942\levels\A_Sliver_of_Hope\Textures\env_A_Sliver_of_Hope_06.dds
PositiveZ = bf1942\levels\A_Sliver_of_Hope\Textures\env_A_Sliver_of_Hope_03.dds
NegativeZ = bf1942\levels\A_Sliver_of_Hope\Textures\env_A_Sliver_of_Hope_01.dds