This page is under construction
Archives/bf1942/levels/maps - with documentation/Operation Luttich/Operation_Luttich.rfa
bf1942/levels/Operation_Luttich/standardMesh/Afr_Floor_10m_M1.rs
subshader "Afr_Floor_10m_M1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/afrhouse_wal1_s";
}