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Archives/bf1942/levels/maps - with documentation/Coral Sea/Coral_sea.rfa
bf1942/Levels/Coral_sea/Objects/Hornet/Physics.con


rem *** Enterprise_Engine ***
ObjectTemplate.create Engine Enterprise_Engine
ObjectTemplate.geometry Daihatsu_m1
ObjectTemplate.setNetworkableInfo EnterpriseEngineInfo
ObjectTemplate.setMinRotation 0/0/-4000
ObjectTemplate.setMaxRotation 0/0/5000
ObjectTemplate.setMaxSpeed 0/0/5000
ObjectTemplate.setAcceleration 0/0/5000
ObjectTemplate.setInputToRoll c_PIThrottle
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setEngineType c_ETShip
ObjectTemplate.setTorque 1.5
ObjectTemplate.setDifferential 1.5
ObjectTemplate.setNoPropellerEffectAtSpeed 120


rem *** Enterprise_Rudder1 ***
ObjectTemplate.create Wing Enterprise_Rudder1
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/25/0
ObjectTemplate.setMaxSpeed 0/15/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPositionOffset 0/0/0
ObjectTemplate.setWingLift 0
ObjectTemplate.setFlapLift 2


rem *** Enterprise_HullWing ***
ObjectTemplate.create Wing Enterprise_HullWing
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/25/0
ObjectTemplate.setMaxSpeed 0/15/0
ObjectTemplate.setAcceleration 0/-10/0
ObjectTemplate.setInputToPitch c_PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPositionOffset 0/0/0
ObjectTemplate.setWingLift 0
ObjectTemplate.setFlapLift 2


rem *** Enterprise_Floater ***
ObjectTemplate.create FloatingBundle Enterprise_Floater
ObjectTemplate.setHullHeight 17
ObjectTemplate.setFloatMaxLift 7
ObjectTemplate.setFloatMinLift 7