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Archives/bf1942/levels/maps - with documentation/Coral Sea/Coral_sea.rfa
bf1942/Levels/Coral_sea/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = bf1942\levels\Corall_sea\Textures\env_Corall_02.dds
NegativeX = bf1942\levels\Corall_sea\Textures\env_Corall_04.dds
PositiveY = bf1942\levels\Corall_sea\Textures\env_Corall_05.dds
NegativeY = bf1942\levels\Corall_sea\Textures\env_Corall_06.dds
PositiveZ = bf1942\levels\Corall_sea\Textures\env_Corall_01.dds
NegativeZ = bf1942\levels\Corall_sea\Textures\env_Corall_03.dds