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Archives/bf1942/levels/maps - with documentation/304 Fields of the Fallen/304_Fields_of_the_Fallen.rfa
bf1942/levels/304_Fields_of_the_Fallen/objects/cdnraft/Physics.con


rem *** CDNRaft_Engine ***
ObjectTemplate.create Engine CDNRaft_Engine
ObjectTemplate.setNetworkableInfo CDNRaftEngineInfo
ObjectTemplate.loadSoundScript Sounds/Lcvp_Engine_Water.ssc
ObjectTemplate.setMinRotation 0/0/-750
ObjectTemplate.setMaxRotation 0/0/1000
ObjectTemplate.setMaxSpeed 0/0/1000
ObjectTemplate.setAcceleration 0/0/1000
ObjectTemplate.setInputToRoll c_PIThrottle
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setEngineType c_ETShip
ObjectTemplate.setTorque 6
ObjectTemplate.setDifferential .2
ObjectTemplate.setNoPropellerEffectAtSpeed 10


rem *** CDNRaft_Rudder_Stern ***
ObjectTemplate.create Wing CDNRaft_Rudder_Stern
ObjectTemplate.setMinRotation 0/-10/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/-10/0
ObjectTemplate.setInputToPitch c_PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPositionOffset 0/0/0
ObjectTemplate.setWingLift 0
ObjectTemplate.setFlapLift 2


rem *** CDNRaft_Rudder_Aft ***
ObjectTemplate.create Wing CDNRaft_Rudder_Aft
ObjectTemplate.setMinRotation 0/-10/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPositionOffset 0/0/0
ObjectTemplate.setWingLift 0
ObjectTemplate.setFlapLift 2


rem *** CDNRaft_Floater ***
ObjectTemplate.create FloatingBundle CDNRaft_Floater
ObjectTemplate.setHullHeight 0.2
ObjectTemplate.setFloatMaxLift 6
ObjectTemplate.setFloatMinLift 6
ObjectTemplate.setSinkingSpeedMod 1