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Archives/bf1942/levels/maps - with documentation/Battle for Agedabia/Battle_for_Agedabia.rfa
bf1942/levels/Battle_for_Agedabia/Menu/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
Game.setLocalized 1
game.setLoadPicture ../../bf1942/levels/Battle_for_Agedabia/menu/Agedabia.tga
game.setServerInfoIcon ../../bf1942/levels/Battle_for_Agedabia/menu/serverInfo.dds
game.setMultiplayerBriefingObjectives "General Erwin Rommel begins his second desert offensive in North Africa, moving from El Aghelia to Agedabia on the 22nd January 1942. The British Eighth Army is caught unawares and the Germans capitalize on this by driving it back. Benghazi falls on the 29th January 1942, your team's Objective is to take four flag's to create ticket bleed for your enemy, hold out for as long as possible soldier!"
game.setMapId "bf1942"
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
Game.setLocalized 1
game.setLoadPicture ../../bf1942/levels/Battle_for_Agedabia/menu/Agedabia.tga
game.setServerInfoIcon ../../bf1942/levels/Battle_for_Agedabia/menu/serverInfo.dds
game.setMultiplayerBriefingObjectives "General Erwin Rommel begins his second desert offensive in North Africa, moving from El Aghelia to Agedabia on the 22nd January 1942. The British Eighth Army is caught unawares and the Germans capitalize on this by driving it back. Benghazi falls on the 29th January 1942, your team's Objective is to take four flag's to create ticket bleed for your enemy, hold out for as long as possible soldier!"
game.setMapId "bf1942"