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Archives/bf1942/levels/maps - with documentation/The Gauntlet/The_Gauntlet.rfa
bf1942/levels/The_Gauntlet/Init/Terrain.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
GeometryTemplate.create PatchTerrain patchGeometry
GeometryTemplate.file bf1942\levels\The_Gauntlet\Heightmap
GeometryTemplate.materialMap bf1942\levels\The_Gauntlet\Materialmap
GeometryTemplate.materialSize 512
GeometryTemplate.targetTriCount 5000
GeometryTemplate.worldSize 2048
GeometryTemplate.yScale 0.600000
GeometryTemplate.texBaseName bf1942\levels\The_Gauntlet\Textures\Tx
GeometryTemplate.texOffsetX 0
GeometryTemplate.texOffsetY 0
GeometryTemplate.detailTexName bf1942\levels\The_Gauntlet\Textures\GrDet
GeometryTemplate.waterLevel 97.000000
GeometryTemplate.seaFloorLevel 0
GeometryTemplate.lodDistance 450
ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry patchGeometry
objectTemplate.createNotInGrid 1
Object.create terrainObject
Object.setName track
Object.absolutePosition 0/0/0
Object.rotation 0/0/0
Console.worldSize 2048
Terrain.ShadowAmbient 80/80/90
Terrain.ShadowBorderFadeTime 0.25
Terrain.ShadowSamplingCullY 15
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
GeometryTemplate.create PatchTerrain patchGeometry
GeometryTemplate.file bf1942\levels\The_Gauntlet\Heightmap
GeometryTemplate.materialMap bf1942\levels\The_Gauntlet\Materialmap
GeometryTemplate.materialSize 512
GeometryTemplate.targetTriCount 5000
GeometryTemplate.worldSize 2048
GeometryTemplate.yScale 0.600000
GeometryTemplate.texBaseName bf1942\levels\The_Gauntlet\Textures\Tx
GeometryTemplate.texOffsetX 0
GeometryTemplate.texOffsetY 0
GeometryTemplate.detailTexName bf1942\levels\The_Gauntlet\Textures\GrDet
GeometryTemplate.waterLevel 97.000000
GeometryTemplate.seaFloorLevel 0
GeometryTemplate.lodDistance 450
ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry patchGeometry
objectTemplate.createNotInGrid 1
Object.create terrainObject
Object.setName track
Object.absolutePosition 0/0/0
Object.rotation 0/0/0
Console.worldSize 2048
Terrain.ShadowAmbient 80/80/90
Terrain.ShadowBorderFadeTime 0.25
Terrain.ShadowSamplingCullY 15