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Archives/bf1942/levels/maps - with documentation/Island of Horror/Island_of_Horror.rfa
bf1942/levels/island_of_horror/StandardMesh/O_ROPEBRIDGE01_m1.rs
subshader "O_ROPEBRIDGE01_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   transparent true;
   depthwrite true;
   alphaTestRef 0.6;
   texture "texture/O_ROPEBRIDGE01";
}