This page is under construction
Archives/bf1942/levels/maps - with documentation/Island of Horror/Island_of_Horror.rfa
bf1942/levels/island_of_horror/StandardMesh/O_Temple03_M1.rs
subshader "O_Temple03_M1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/O_Temple01_D";
}