This page is under construction
Archives/bf1942/levels/maps - with documentation/Bocage/Bocage_003.rfa
Bf1942/Levels/Bocage/AI/prerequisites.con
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------

rem *** Create Prerequisites ***


rem *** Boacge ***

aiStrategy.createPrerequisite bridgeRushPrereq
aiStrategy.addCondition maxOneBridgeCond 10.0
rem aiStrategy.addCondition timeCond 0.005

aiStrategy.createPrerequisite germanSecureIslandPrereq
aiStrategy.addCondition noCentreCond 10.0
rem aiStrategy.addCondition timeCond 0.005

aiStrategy.createPrerequisite britishSecureIslandPrereq
aiStrategy.addCondition noCentreCond 10.0
rem aiStrategy.addCondition timeCond 0.005

aiStrategy.createPrerequisite doublePrereq
aiStrategy.addCondition maxOneOwnCPCond 10.0
rem aiStrategy.addCondition timeCond 0.005

aiStrategy.createPrerequisite finalPushPrereq
aiStrategy.addCondition allCPCond 5.0

aiStrategy.createPrerequisite breakOutPrereq
aiStrategy.addCondition noOwnCPCond 20.0
aiStrategy.addCondition threeEnemyCPCond 20.0



rem ----------------------------------------------------------------------------
endIf