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Archives/bf1942/levels/maps - with documentation/Woodland Skirmish/Woodland_Skirmish.rfa
bf1942/levels/Woodland_Skirmish/AI/StrategicAreas.con
if v_arg1 == host

rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea

rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any

rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea


rem *** Create strategic areas ***
aiStrategicArea.create Barn 507.3/425 522.3/440 50 land
aiStrategicArea.create Mill 474.6/644.9 489.6/659.9 50 land
aiStrategicArea.create Ruins 380.8/557 395.8/572 50 land
aiStrategicArea.create Armoury 614.5/549.2 629.5/564.2 50 land
aiStrategicArea.create Farm 481.9/530.2 501.9/550.2 50 land


aiStrategicArea.setActive Barn
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Mill
aiStrategicArea.addNeighbour Ruins
aiStrategicArea.addNeighbour Armoury
aiStrategicArea.addNeighbour Farm
aiStrategicArea.setOrderPosition Infantry 522/440
aiStrategicArea.setOrderPosition Tank 522/440
aiStrategicArea.setOrderPosition Car 522/440
aiStrategicArea.setOrderPosition Boat 522/440
aiStrategicArea.setOrderPosition LandingCraft 522/440
aiStrategicArea.setOrderPosition Amphibius 522/440
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive Mill
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Barn
aiStrategicArea.addNeighbour Ruins
aiStrategicArea.addNeighbour Armoury
aiStrategicArea.addNeighbour Farm
aiStrategicArea.setOrderPosition Infantry 490/660
aiStrategicArea.setOrderPosition Tank 490/660
aiStrategicArea.setOrderPosition Car 490/660
aiStrategicArea.setOrderPosition Boat 490/660
aiStrategicArea.setOrderPosition LandingCraft 490/660
aiStrategicArea.setOrderPosition Amphibius 490/660
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive Ruins
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Barn
aiStrategicArea.addNeighbour Mill
aiStrategicArea.addNeighbour Armoury
aiStrategicArea.addNeighbour Farm
aiStrategicArea.setOrderPosition Infantry 396/572
aiStrategicArea.setOrderPosition Tank 396/572
aiStrategicArea.setOrderPosition Car 396/572
aiStrategicArea.setOrderPosition Boat 396/572
aiStrategicArea.setOrderPosition LandingCraft 396/572
aiStrategicArea.setOrderPosition Amphibius 396/572
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive Armoury
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Barn
aiStrategicArea.addNeighbour Mill
aiStrategicArea.addNeighbour Ruins
aiStrategicArea.addNeighbour Farm
aiStrategicArea.setOrderPosition Infantry 630/564
aiStrategicArea.setOrderPosition Tank 630/564
aiStrategicArea.setOrderPosition Car 630/564
aiStrategicArea.setOrderPosition Boat 630/564
aiStrategicArea.setOrderPosition LandingCraft 630/564
aiStrategicArea.setOrderPosition Amphibius 630/564
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive Farm
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Barn
aiStrategicArea.addNeighbour Mill
aiStrategicArea.addNeighbour Ruins
aiStrategicArea.addNeighbour Armoury
aiStrategicArea.setOrderPosition Infantry 502/550
aiStrategicArea.setOrderPosition Tank 502/550
aiStrategicArea.setOrderPosition Car 502/550
aiStrategicArea.setOrderPosition Boat 502/550
aiStrategicArea.setOrderPosition LandingCraft 502/550
aiStrategicArea.setOrderPosition Amphibius 502/550
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0



endIf