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Archives/bf1942/levels/maps - with documentation/Omaha Beach/Omaha_Beach.rfa
bf1942/levels/Omaha_Beach/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = bf1942\levels\Omaha_Beach\Textures\env_Omaha_04.dds
NegativeX = bf1942\levels\Omaha_Beach\Textures\env_Omaha_02.dds
PositiveY = bf1942\levels\Omaha_Beach\Textures\env_Omaha_05.dds
NegativeY = bf1942\levels\Omaha_Beach\Textures\env_Omaha_06.dds
PositiveZ = bf1942\levels\Omaha_Beach\Textures\env_Omaha_03.dds
NegativeZ = bf1942\levels\Omaha_Beach\Textures\env_Omaha_01.dds