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Archives/bf1942/levels/maps - with documentation/Omaha Beach/Omaha_Beach.rfa
bf1942/levels/Omaha_Beach/ai/StrategicAreas.con
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
aiSettings.createVehicleGroup infantry
rem * add vehicles to the groups *
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 sea
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 land
aiSettings.addVehicleToVehicleGroup 14 land
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create EastWallBunker 1000/1139.5 1015/1153 120 land
aiStrategicArea.create WallRear 968/1183 1018/1193 150 land
aiStrategicArea.create WestWallBunker 932/1138.5 950/1154 120 land
aiStrategicArea.create Beach 917/984 977/1010 100 land
aiStrategicArea.create AxisBase 967/1280 997/1305 200 land
aiStrategicArea.create CityEntrance 1055/1237.5 1065/1248 70 land
aiStrategicArea.create CityCorner 1048/1353 1058/1363.5 70 land
aiStrategicArea.create WestRamp 922/1100 927.5/1112.5 100 land
aiStrategicArea.create EastRamp 1024.5/1107.5 1032/1113 100 land
aiStrategicArea.create TheSecretArea 969/0 970/1 1 land
aiStrategicArea.create Sea 966/799 986/809 0.2 sea
aiStrategicArea.create WallCentre 970/1150 979/1165 200 land
rem AILandingZone.createLandingZone WestLanding 816/816 898/946 LZZMax
AILandingZone.createLandingZone CentreLanding 816/816 1066.5/992 LZZMax
aiStrategicArea.setActive EastWallBunker
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour EastRamp
AIStrategicArea.addNeighbour WallCentre
AIStrategicArea.addNeighbour WallRear
AIStrategicArea.addNeighbour TheSecretArea
aiStrategicArea.addObjectTypeFlag East
aiStrategicArea.addObjectTypeFlag Centre
AIStrategicArea.setOrderPosition Tank 1016/1160
AIStrategicArea.setOrderPosition Infantry 1016/1160
AIStrategicArea.setOrderPosition Boat 1016/1160
AIStrategicArea.setOrderPosition LandingCraft 1016/1160
AIStrategicArea.setOrderPosition Car 1016/1160
aiStrategicArea.setSide 1
aiStrategicArea.setActive WallRear
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour WallCentre
AIStrategicArea.addNeighbour WestWallBunker
AIStrategicArea.addNeighbour EastWallBunker
AIStrategicArea.addNeighbour WestRamp
AIStrategicArea.addNeighbour EastRamp
AIStrategicArea.addNeighbour CityEntrance
aiStrategicArea.addObjectTypeFlag Centre
AIStrategicArea.setOrderPosition Tank 1018/1193
AIStrategicArea.setOrderPosition Infantry 1018/1193
AIStrategicArea.setOrderPosition Boat 1018/1193
AIStrategicArea.setOrderPosition LandingCraft 1018/1193
AIStrategicArea.setOrderPosition Car 1018/1193
aiStrategicArea.setSide 1
aiStrategicArea.setActive WestWallBunker
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour WallRear
AIStrategicArea.addNeighbour WestRamp
AIStrategicArea.addNeighbour WallCentre
AIStrategicArea.addNeighbour TheSecretArea
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag West
AIStrategicArea.setOrderPosition Tank 940/1170
AIStrategicArea.setOrderPosition Infantry 955/1147
AIStrategicArea.setOrderPosition Boat 1176/1176
AIStrategicArea.setOrderPosition LandingCraft 1176/1176
AIStrategicArea.setOrderPosition Car 1176/1176
aiStrategicArea.setSide 1
aiStrategicArea.setActive TheSecretArea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.setActive Beach
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addLandingZoneUnit LandingCraft
rem AIStrategicArea.attachLandingZone WestLanding
AIStrategicArea.attachLandingZone CentreLanding
AIStrategicArea.addNeighbour Sea
aiStrategicArea.addObjectTypeFlag Remote
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 976/998
AIStrategicArea.setOrderPosition Infantry 984/996
AIStrategicArea.setOrderPosition Boat 977/1010
AIStrategicArea.setOrderPosition LandingCraft 977/884
AIStrategicArea.setOrderPosition Car 980/997.5
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 1 0
aiStrategicArea.setActive AxisBase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour CityCorner
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 999/1300
AIStrategicArea.setOrderPosition Infantry 999/1301
AIStrategicArea.setOrderPosition Boat 997/1305
AIStrategicArea.setOrderPosition LandingCraft 999/893
AIStrategicArea.setOrderPosition Car 997/1305
aiStrategicArea.setSide 1
aiStrategicArea.setActive CityEntrance
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour CityCorner
AIStrategicArea.addNeighbour WallRear
aiStrategicArea.addObjectTypeFlag Close
AIStrategicArea.setOrderPosition Tank 1068.5/1251
AIStrategicArea.setOrderPosition Infantry 1072/1250
AIStrategicArea.setOrderPosition Boat 1065/1248
AIStrategicArea.setOrderPosition LandingCraft 1070/900
AIStrategicArea.setOrderPosition Car 1065/1248
aiStrategicArea.setSide 1
aiStrategicArea.setActive CityCorner
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour CityEntrance
AIStrategicArea.addNeighbour AxisBase
aiStrategicArea.addObjectTypeFlag Close
AIStrategicArea.setOrderPosition Tank 1059/1368
AIStrategicArea.setOrderPosition Infantry 1064/1366
AIStrategicArea.setOrderPosition Boat 1058/1363.5
AIStrategicArea.setOrderPosition LandingCraft 1064/879
AIStrategicArea.setOrderPosition Car 1058/1363.5
aiStrategicArea.setSide 1
aiStrategicArea.setActive WestRamp
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour Beach
AIStrategicArea.addNeighbour WallRear
AIStrategicArea.addNeighbour WestWallBunker
aiStrategicArea.addObjectTypeFlag West
AIStrategicArea.setOrderPosition Tank 923.5/1157.5
AIStrategicArea.setOrderPosition Infantry 927.5/1105.5
AIStrategicArea.setOrderPosition Boat 927.5/1112.5
AIStrategicArea.setOrderPosition LandingCraft 929/873
AIStrategicArea.setOrderPosition Car 927.5/1112.5
aiStrategicArea.setSide 1
aiStrategicArea.setActive EastRamp
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour Beach
AIStrategicArea.addNeighbour WallRear
AIStrategicArea.addNeighbour EastWallBunker
aiStrategicArea.addObjectTypeFlag East
AIStrategicArea.setOrderPosition Tank 1035/1119
AIStrategicArea.setOrderPosition Infantry 1035/1113
AIStrategicArea.setOrderPosition Boat 1032/1113
AIStrategicArea.setOrderPosition LandingCraft 1033/888
AIStrategicArea.setOrderPosition Car 1035/1119
aiStrategicArea.setSide 1
aiStrategicArea.setActive Sea
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 989/1005
AIStrategicArea.setOrderPosition Infantry 988/1005
AIStrategicArea.setOrderPosition Boat 1000/700
AIStrategicArea.setOrderPosition LandingCraft 986/809
AIStrategicArea.setOrderPosition Car 986/809
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.setActive WallCentre
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour WallRear
AIStrategicArea.addNeighbour WestWallBunker
AIStrategicArea.addNeighbour EastWallBunker
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 985/1186
AIStrategicArea.setOrderPosition Infantry 979/1167
AIStrategicArea.setOrderPosition Boat 985.5/1150.5
AIStrategicArea.setOrderPosition LandingCraft 1045/883
AIStrategicArea.setOrderPosition Car 985.5/1150.5
aiStrategicArea.setSide 1
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
aiSettings.createVehicleGroup infantry
rem * add vehicles to the groups *
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 sea
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 land
aiSettings.addVehicleToVehicleGroup 14 land
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create EastWallBunker 1000/1139.5 1015/1153 120 land
aiStrategicArea.create WallRear 968/1183 1018/1193 150 land
aiStrategicArea.create WestWallBunker 932/1138.5 950/1154 120 land
aiStrategicArea.create Beach 917/984 977/1010 100 land
aiStrategicArea.create AxisBase 967/1280 997/1305 200 land
aiStrategicArea.create CityEntrance 1055/1237.5 1065/1248 70 land
aiStrategicArea.create CityCorner 1048/1353 1058/1363.5 70 land
aiStrategicArea.create WestRamp 922/1100 927.5/1112.5 100 land
aiStrategicArea.create EastRamp 1024.5/1107.5 1032/1113 100 land
aiStrategicArea.create TheSecretArea 969/0 970/1 1 land
aiStrategicArea.create Sea 966/799 986/809 0.2 sea
aiStrategicArea.create WallCentre 970/1150 979/1165 200 land
rem AILandingZone.createLandingZone WestLanding 816/816 898/946 LZZMax
AILandingZone.createLandingZone CentreLanding 816/816 1066.5/992 LZZMax
aiStrategicArea.setActive EastWallBunker
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour EastRamp
AIStrategicArea.addNeighbour WallCentre
AIStrategicArea.addNeighbour WallRear
AIStrategicArea.addNeighbour TheSecretArea
aiStrategicArea.addObjectTypeFlag East
aiStrategicArea.addObjectTypeFlag Centre
AIStrategicArea.setOrderPosition Tank 1016/1160
AIStrategicArea.setOrderPosition Infantry 1016/1160
AIStrategicArea.setOrderPosition Boat 1016/1160
AIStrategicArea.setOrderPosition LandingCraft 1016/1160
AIStrategicArea.setOrderPosition Car 1016/1160
aiStrategicArea.setSide 1
aiStrategicArea.setActive WallRear
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour WallCentre
AIStrategicArea.addNeighbour WestWallBunker
AIStrategicArea.addNeighbour EastWallBunker
AIStrategicArea.addNeighbour WestRamp
AIStrategicArea.addNeighbour EastRamp
AIStrategicArea.addNeighbour CityEntrance
aiStrategicArea.addObjectTypeFlag Centre
AIStrategicArea.setOrderPosition Tank 1018/1193
AIStrategicArea.setOrderPosition Infantry 1018/1193
AIStrategicArea.setOrderPosition Boat 1018/1193
AIStrategicArea.setOrderPosition LandingCraft 1018/1193
AIStrategicArea.setOrderPosition Car 1018/1193
aiStrategicArea.setSide 1
aiStrategicArea.setActive WestWallBunker
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour WallRear
AIStrategicArea.addNeighbour WestRamp
AIStrategicArea.addNeighbour WallCentre
AIStrategicArea.addNeighbour TheSecretArea
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag West
AIStrategicArea.setOrderPosition Tank 940/1170
AIStrategicArea.setOrderPosition Infantry 955/1147
AIStrategicArea.setOrderPosition Boat 1176/1176
AIStrategicArea.setOrderPosition LandingCraft 1176/1176
AIStrategicArea.setOrderPosition Car 1176/1176
aiStrategicArea.setSide 1
aiStrategicArea.setActive TheSecretArea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.setActive Beach
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addLandingZoneUnit LandingCraft
rem AIStrategicArea.attachLandingZone WestLanding
AIStrategicArea.attachLandingZone CentreLanding
AIStrategicArea.addNeighbour Sea
aiStrategicArea.addObjectTypeFlag Remote
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 976/998
AIStrategicArea.setOrderPosition Infantry 984/996
AIStrategicArea.setOrderPosition Boat 977/1010
AIStrategicArea.setOrderPosition LandingCraft 977/884
AIStrategicArea.setOrderPosition Car 980/997.5
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 1 0
aiStrategicArea.setActive AxisBase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour CityCorner
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 999/1300
AIStrategicArea.setOrderPosition Infantry 999/1301
AIStrategicArea.setOrderPosition Boat 997/1305
AIStrategicArea.setOrderPosition LandingCraft 999/893
AIStrategicArea.setOrderPosition Car 997/1305
aiStrategicArea.setSide 1
aiStrategicArea.setActive CityEntrance
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour CityCorner
AIStrategicArea.addNeighbour WallRear
aiStrategicArea.addObjectTypeFlag Close
AIStrategicArea.setOrderPosition Tank 1068.5/1251
AIStrategicArea.setOrderPosition Infantry 1072/1250
AIStrategicArea.setOrderPosition Boat 1065/1248
AIStrategicArea.setOrderPosition LandingCraft 1070/900
AIStrategicArea.setOrderPosition Car 1065/1248
aiStrategicArea.setSide 1
aiStrategicArea.setActive CityCorner
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour CityEntrance
AIStrategicArea.addNeighbour AxisBase
aiStrategicArea.addObjectTypeFlag Close
AIStrategicArea.setOrderPosition Tank 1059/1368
AIStrategicArea.setOrderPosition Infantry 1064/1366
AIStrategicArea.setOrderPosition Boat 1058/1363.5
AIStrategicArea.setOrderPosition LandingCraft 1064/879
AIStrategicArea.setOrderPosition Car 1058/1363.5
aiStrategicArea.setSide 1
aiStrategicArea.setActive WestRamp
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour Beach
AIStrategicArea.addNeighbour WallRear
AIStrategicArea.addNeighbour WestWallBunker
aiStrategicArea.addObjectTypeFlag West
AIStrategicArea.setOrderPosition Tank 923.5/1157.5
AIStrategicArea.setOrderPosition Infantry 927.5/1105.5
AIStrategicArea.setOrderPosition Boat 927.5/1112.5
AIStrategicArea.setOrderPosition LandingCraft 929/873
AIStrategicArea.setOrderPosition Car 927.5/1112.5
aiStrategicArea.setSide 1
aiStrategicArea.setActive EastRamp
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour Beach
AIStrategicArea.addNeighbour WallRear
AIStrategicArea.addNeighbour EastWallBunker
aiStrategicArea.addObjectTypeFlag East
AIStrategicArea.setOrderPosition Tank 1035/1119
AIStrategicArea.setOrderPosition Infantry 1035/1113
AIStrategicArea.setOrderPosition Boat 1032/1113
AIStrategicArea.setOrderPosition LandingCraft 1033/888
AIStrategicArea.setOrderPosition Car 1035/1119
aiStrategicArea.setSide 1
aiStrategicArea.setActive Sea
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 989/1005
AIStrategicArea.setOrderPosition Infantry 988/1005
AIStrategicArea.setOrderPosition Boat 1000/700
AIStrategicArea.setOrderPosition LandingCraft 986/809
AIStrategicArea.setOrderPosition Car 986/809
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.setActive WallCentre
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addNeighbour WallRear
AIStrategicArea.addNeighbour WestWallBunker
AIStrategicArea.addNeighbour EastWallBunker
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 985/1186
AIStrategicArea.setOrderPosition Infantry 979/1167
AIStrategicArea.setOrderPosition Boat 985.5/1150.5
AIStrategicArea.setOrderPosition LandingCraft 1045/883
AIStrategicArea.setOrderPosition Car 985.5/1150.5
aiStrategicArea.setSide 1