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Archives/bf1942/levels/maps - with documentation/GuadalCanal/GuadalCanal.rfa
bf1942/levels/GuadalCanal/Textures/ENVMAP.rcm
[CubeMap] PositiveX = textures/ENVMAP_0.tga NegativeX = textures/ENVMAP_1.tga PositiveY = textures/ENVMAP_2.tga NegativeY = textures/ENVMAP_3.tga PositiveZ = textures/ENVMAP_4.tga NegativeZ = textures/ENVMAP_5.tga asdfjsdklfd fwejrklajsdf sasdfkjasdfklsd