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Archives/bf1942/levels/maps - with documentation/Kharkov/Kharkov.rfa
bf1942/levels/Kharkov/ai/conditions.con
rem *** Create Conditions ***
rem *** Kharkov ***
rem ** common **
aiStrategy.createConstantCondition timeCond Fuzzy EqualSmaller Friendly StartTime 180
aiStrategy.setConditionStrength AdvisoryNegative
aiStrategy.setIsAbortCondition 1
rem ** normal **
aiStrategy.createConstantCondition constantCond Crisp Equal Enemy UnitConstant 1
aiStrategy.setConditionStrength Required
rem ** bridge **
aiStrategy.createConstantCondition max2CPCond Crisp Equal Friendly ControlPoint 1
aiStrategy.setConditionStrength Required
rem ** finalPush **
aiStrategy.createConstantCondition min4CpCond Crisp EqualGreater Friendly ControlPoint 3
aiStrategy.setConditionStrength Required
rem ** breakOut **
aiStrategy.createConstantCondition oneCPOrLessCond Crisp Equal Friendly ControlPoint 0
aiStrategy.setConditionStrength Required
rem *** Kharkov ***
rem ** common **
aiStrategy.createConstantCondition timeCond Fuzzy EqualSmaller Friendly StartTime 180
aiStrategy.setConditionStrength AdvisoryNegative
aiStrategy.setIsAbortCondition 1
rem ** normal **
aiStrategy.createConstantCondition constantCond Crisp Equal Enemy UnitConstant 1
aiStrategy.setConditionStrength Required
rem ** bridge **
aiStrategy.createConstantCondition max2CPCond Crisp Equal Friendly ControlPoint 1
aiStrategy.setConditionStrength Required
rem ** finalPush **
aiStrategy.createConstantCondition min4CpCond Crisp EqualGreater Friendly ControlPoint 3
aiStrategy.setConditionStrength Required
rem ** breakOut **
aiStrategy.createConstantCondition oneCPOrLessCond Crisp Equal Friendly ControlPoint 0
aiStrategy.setConditionStrength Required