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archives/bf1942/levels/2006.rfa
bf1942/levels/2006/objects/StonePool/Sounds/StonePool.ssc
#templateLevel HIGH newPatch load @ROOT/Sound/@RTD/watermillwater.wav loop minDistance 1 randomStartPitch 0.3 / 0.0 volume .7 priority -9 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 10 param 40 param 1 param -1 endEffect #templateLevel MEDIUM newPatch load @ROOT/Sound/@RTD/watermillwater.wav loop minDistance 1 randomStartPitch 0.3 / 0.0 volume .7 priority -5 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 5 param 15 param 1 param -1 endEffect