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archives/bf1942/levels/2006.rfa
bf1942/levels/2006/standardmesh/Locomotive_M1.rs
subshader "Locomotive_M1_Material0" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/Locomotive02_b";
}

subshader "Locomotive_M1_Material1" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/Locomotive01_b";
}

subshader "Locomotive_M1_Material2" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/Locomotive03_b";
}

subshader "Locomotive_M1_Material3" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/Lionfish_Floor03_H";
}

subshader "Locomotive_M1_Material4" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/MetalFloor_2";
}

subshader "Locomotive_M1_Material5" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/Locomotive05_b";
}

subshader "Locomotive_M1_Material6" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/LocomotivParts";
}

subshader "Locomotive_M1_Material7" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   twosided true;
   texture "texture/Locomotive04_b";
}

subshader "Locomotive_M1_Material8" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   twosided true;
   transparent true;
   alphaTestRef 0.7;
   texture "texture/Locomotive_Window";
}

subshader "Locomotive_M1_Material9" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/LocomotiveGrill_b";
}

subshader "Locomotive_M1_Material10" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/LocomotiveDashboard_d";
}

subshader "Locomotive_M1_Material11" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/RedMetal";
}

subshader "Locomotive_M1_Material12" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/Locomotive_Seats";
}