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archives/bf1942/levels/2006.rfa
bf1942/levels/2006/standardmesh/TrainStation_M1.rs
subshader "TrainStation_M1_Material0" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/StationWall_2";
}

subshader "TrainStation_M1_Material1" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/StationWall_1";
}

subshader "TrainStation_M1_Material2" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/StationWall_3";
}

subshader "TrainStation_M1_Material3" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/StationWall_7";
}

subshader "TrainStation_M1_Material4" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/StationWall_5";
}

subshader "TrainStation_M1_Material5" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/StationWall_6";
}

subshader "TrainStation_M1_Material6" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/StationWall_1";
}

subshader "TrainStation_M1_Material7" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/SidewalkBlack";
}

subshader "TrainStation_M1_Material8" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/notexture";
}

subshader "TrainStation_M1_Material9" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/wmill_wood4_s";
}

subshader "TrainStation_M1_Material10" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/wmill_roof1_s";
}

subshader "TrainStation_M1_Material11" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/Wood_17";
}

subshader "TrainStation_M1_Material12" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/notexture";
}

subshader "TrainStation_M1_Material13" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 0.388235 0.388235 0.388235;
   materialSpecularPower 12.5;
   transparent true;
   twosided true;
   texture "texture/Eu_Strtlight_M1_opac_H";
}

subshader "TrainStation_M1_Material14" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/Eu_Strtlight_M1_txtr_H";
}

subshader "TrainStation_M1_Material15" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/Watch";
}

subshader "TrainStation_M1_Material16" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/StationWall_3";
}