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archives/bf1942/levels/2006.rfa
bf1942/levels/2006/standardmesh/balloon.rs
subshader "donut_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 0.572549 0.572549 0.572549;
   materialSpecular 0.9 0.9 0.9;
   materialSpecularPower 5.0;
   texture "texture/texture";
}