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archives/bf1942/levels/2006.rfa
bf1942/levels/2006/standardmesh/spdwheel.rs
subshader "Mtl #11" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "fboat/engine/01";
}
subshader "Mtl #5" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "fboat/engine/02";
}
subshader "Mtl #9" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
envmap true;
materialDiffuse 1.0 1.0 1.0;
texture "fboat/engine/eng_chrome";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "fboat/engine/01";
}
subshader "Mtl #5" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "fboat/engine/02";
}
subshader "Mtl #9" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
envmap true;
materialDiffuse 1.0 1.0 1.0;
texture "fboat/engine/eng_chrome";
}