This page is under construction
archives/bf1942/levels/2006.rfa
bf1942/levels/2006/standardmesh/tube.rs
subshader "tube_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/notexture";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/notexture";
}