This page is under construction
archives/bf1942/levels/2006.rfa
bf1942/levels/2006/standardmesh/~Locomotive_M1.rs
subshader "Locomotive_M1_Material0" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/Locomotive02_b";
}
subshader "Locomotive_M1_Material1" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/Locomotive01_b";
}
subshader "Locomotive_M1_Material2" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Locomotive03_b";
}
subshader "Locomotive_M1_Material3" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/LocomotiveGrill_b";
}
subshader "Locomotive_M1_Material4" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/LocomotiveDashboard_d";
}
subshader "Locomotive_M1_Material5" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Lionfish_Floor03_H";
}
subshader "Locomotive_M1_Material6" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/LocomotivParts";
}
subshader "Locomotive_M1_Material7" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Locomotive05_b";
}
subshader "Locomotive_M1_Material8" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
twosided true;
texture "texture/Locomotive04_b";
}
subshader "Locomotive_M1_Material9" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
twosided true;
transparent true;
alphaTestRef 0.7;
texture "texture/Locomotive_Window";
}
subshader "Locomotive_M1_Material10" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/RedMetal";
}
subshader "Locomotive_M1_Material11" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Locomotive_Seats";
}
subshader "Locomotive_M1_Material12" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/MetalFloor_2";
}
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/Locomotive02_b";
}
subshader "Locomotive_M1_Material1" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/Locomotive01_b";
}
subshader "Locomotive_M1_Material2" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Locomotive03_b";
}
subshader "Locomotive_M1_Material3" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/LocomotiveGrill_b";
}
subshader "Locomotive_M1_Material4" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/LocomotiveDashboard_d";
}
subshader "Locomotive_M1_Material5" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Lionfish_Floor03_H";
}
subshader "Locomotive_M1_Material6" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/LocomotivParts";
}
subshader "Locomotive_M1_Material7" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Locomotive05_b";
}
subshader "Locomotive_M1_Material8" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
twosided true;
texture "texture/Locomotive04_b";
}
subshader "Locomotive_M1_Material9" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
twosided true;
transparent true;
alphaTestRef 0.7;
texture "texture/Locomotive_Window";
}
subshader "Locomotive_M1_Material10" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/RedMetal";
}
subshader "Locomotive_M1_Material11" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Locomotive_Seats";
}
subshader "Locomotive_M1_Material12" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/MetalFloor_2";
}