This page is under construction
archives/bf1942/levels/after_the_tsunami.rfa
bf1942/levels/after_the_tsunami/StandardMesh/piperacklong.rs
subshader "piperacklong_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/Pipe_Rack_I";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/Pipe_Rack_I";
}