This page is under construction
archives/bf1942/levels/2005.rfa
bf1942/levels/2005/Ctf.con
run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run Ctf/ObjectSpawns
object.create kingbase
Object.absolutePosition 492.15/61.13/1228.79
Object.rotation 0/0/0
object.create vigibase
Object.absolutePosition 1220.32/63.16/307.61
Object.rotation 0/0/0
rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create milichair_m1
Object.absolutePosition 492.15/61.13/1228.79
Object.rotation 0/0/0
object.create milichair_m1
Object.absolutePosition 1220.32/63.16/307.61
Object.rotation 0/0/0
endIf
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run Ctf/ObjectSpawns
object.create kingbase
Object.absolutePosition 492.15/61.13/1228.79
Object.rotation 0/0/0
object.create vigibase
Object.absolutePosition 1220.32/63.16/307.61
Object.rotation 0/0/0
rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create milichair_m1
Object.absolutePosition 492.15/61.13/1228.79
Object.rotation 0/0/0
object.create milichair_m1
Object.absolutePosition 1220.32/63.16/307.61
Object.rotation 0/0/0
endIf