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archives/bf1942/levels/2005.rfa
bf1942/levels/2005/GameTypes/Ctf.con
run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
if v_arg1 == host
run Ctf/ObjectSpawns
object.create UKBase
Object.absolutePosition 492.15/61.13/1228.79
Object.rotation 0/0/0
object.create USBase
Object.absolutePosition 1220.32/63.16/307.61
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 492.15/61.13/1228.79
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 1220.32/63.16/307.61
Object.rotation 0/0/0
endIf
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
if v_arg1 == host
run Ctf/ObjectSpawns
object.create UKBase
Object.absolutePosition 492.15/61.13/1228.79
Object.rotation 0/0/0
object.create USBase
Object.absolutePosition 1220.32/63.16/307.61
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 492.15/61.13/1228.79
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 1220.32/63.16/307.61
Object.rotation 0/0/0
endIf