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archives/bf1942/levels/2005.rfa
bf1942/levels/2005/objects/Buggy/Geometries.con
rem ******************************************************************************************
rem ** Edited using BFEdit Freeware --- http://www.gamedev.co.nz
rem ** Last saved date: 26/05/2003 21:57:11
rem ******************************************************************************************
renderer.beginGlobalCluster buggy
GeometryTemplate.create StandardMesh buggy_Hull
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/ve_Hummer_M1
GeometryTemplate.hasDynamicShadow 1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 50
GeometryTemplate.setLodDistance 2 70
GeometryTemplate.setLodDistance 3 120
GeometryTemplate.setLodDistance 4 150
GeometryTemplate.setLodDistance 5 200
GeometryTemplate.scale 0.8
GeometryTemplate.create StandardMesh canonlaser
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/ve_Hummer_windows
GeometryTemplate.hasDynamicShadow 1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 50
GeometryTemplate.setLodDistance 2 70
GeometryTemplate.setLodDistance 3 120
GeometryTemplate.setLodDistance 4 150
GeometryTemplate.setLodDistance 5 200
GeometryTemplate.create StandardMesh buggy_Wheel_front_left
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/frontleftwheel
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 20
GeometryTemplate.setLodDistance 2 60
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.scale 0.8
GeometryTemplate.create StandardMesh buggy_Wheel_front_right
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/frontrightwheel
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 20
GeometryTemplate.setLodDistance 2 60
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.scale 0.8
GeometryTemplate.create StandardMesh buggy_Wheel_rear_left
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/rearleftwheel
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 20
GeometryTemplate.setLodDistance 2 60
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.scale 0.8
GeometryTemplate.create StandardMesh buggy_Wheel_rear_right
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/rearrightwheel
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 20
GeometryTemplate.setLodDistance 2 60
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.scale 0.8
GeometryTemplate.create StandardMesh buggy_steering
GeometryTemplate.file \Camaroz28\camaroz28_steering_wheel_low
geometryTemplate.cullFactor 0.3
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 20
GeometryTemplate.setLodDistance 2 60
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.scale 0.2
GeometryTemplate.create StandardMesh buggy_Hul_indoor
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/ve_Hummercockpit_m1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 10
GeometryTemplate.setLodDistance 2 15
GeometryTemplate.setLodDistance 3 30
GeometryTemplate.setLodDistance 4 50
GeometryTemplate.setLodDistance 5 100
GeometryTemplate.create StandardMesh buggy_indoor_steering
GeometryTemplate.file \Camaroz28\camaroz28_steering_wheel
GeometryTemplate.cullFactor 2
renderer.endGlobalCluster
GeometryTemplate.scale 0.2
GeometryTemplate.create StandardMesh buggy_Hull_Low
GeometryTemplate.file \buggy\hull
GeometryTemplate.hasDynamicShadow 1
GeometryTemplate.create StandardMesh skinred
GeometryTemplate.file \buggy\skinred
GeometryTemplate.create StandardMesh skinblue
GeometryTemplate.file \buggy\skinblue
GeometryTemplate.create StandardMesh skingreen
GeometryTemplate.file \buggy\skingreen
GeometryTemplate.create StandardMesh skinyellow
GeometryTemplate.file \buggy\skinyellow
GeometryTemplate.create StandardMesh buggy_Hull_Wreck
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/ve_Hummer_wreck_m1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 150
GeometryTemplate.setLodDistance 2 200
GeometryTemplate.setLodDistance 3 250
GeometryTemplate.setLodDistance 4 300
GeometryTemplate.setLodDistance 5 500
GeometryTemplate.scale 0.8
rem ** Edited using BFEdit Freeware --- http://www.gamedev.co.nz
rem ** Last saved date: 26/05/2003 21:57:11
rem ******************************************************************************************
renderer.beginGlobalCluster buggy
GeometryTemplate.create StandardMesh buggy_Hull
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/ve_Hummer_M1
GeometryTemplate.hasDynamicShadow 1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 50
GeometryTemplate.setLodDistance 2 70
GeometryTemplate.setLodDistance 3 120
GeometryTemplate.setLodDistance 4 150
GeometryTemplate.setLodDistance 5 200
GeometryTemplate.scale 0.8
GeometryTemplate.create StandardMesh canonlaser
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/ve_Hummer_windows
GeometryTemplate.hasDynamicShadow 1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 50
GeometryTemplate.setLodDistance 2 70
GeometryTemplate.setLodDistance 3 120
GeometryTemplate.setLodDistance 4 150
GeometryTemplate.setLodDistance 5 200
GeometryTemplate.create StandardMesh buggy_Wheel_front_left
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/frontleftwheel
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 20
GeometryTemplate.setLodDistance 2 60
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.scale 0.8
GeometryTemplate.create StandardMesh buggy_Wheel_front_right
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/frontrightwheel
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 20
GeometryTemplate.setLodDistance 2 60
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.scale 0.8
GeometryTemplate.create StandardMesh buggy_Wheel_rear_left
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/rearleftwheel
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 20
GeometryTemplate.setLodDistance 2 60
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.scale 0.8
GeometryTemplate.create StandardMesh buggy_Wheel_rear_right
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/rearrightwheel
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 20
GeometryTemplate.setLodDistance 2 60
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.scale 0.8
GeometryTemplate.create StandardMesh buggy_steering
GeometryTemplate.file \Camaroz28\camaroz28_steering_wheel_low
geometryTemplate.cullFactor 0.3
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 20
GeometryTemplate.setLodDistance 2 60
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.scale 0.2
GeometryTemplate.create StandardMesh buggy_Hul_indoor
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/ve_Hummercockpit_m1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 10
GeometryTemplate.setLodDistance 2 15
GeometryTemplate.setLodDistance 3 30
GeometryTemplate.setLodDistance 4 50
GeometryTemplate.setLodDistance 5 100
GeometryTemplate.create StandardMesh buggy_indoor_steering
GeometryTemplate.file \Camaroz28\camaroz28_steering_wheel
GeometryTemplate.cullFactor 2
renderer.endGlobalCluster
GeometryTemplate.scale 0.2
GeometryTemplate.create StandardMesh buggy_Hull_Low
GeometryTemplate.file \buggy\hull
GeometryTemplate.hasDynamicShadow 1
GeometryTemplate.create StandardMesh skinred
GeometryTemplate.file \buggy\skinred
GeometryTemplate.create StandardMesh skinblue
GeometryTemplate.file \buggy\skinblue
GeometryTemplate.create StandardMesh skingreen
GeometryTemplate.file \buggy\skingreen
GeometryTemplate.create StandardMesh skinyellow
GeometryTemplate.file \buggy\skinyellow
GeometryTemplate.create StandardMesh buggy_Hull_Wreck
GeometryTemplate.file ../bf1942/levels/2005/standardmesh/ve_Hummer_wreck_m1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 150
GeometryTemplate.setLodDistance 2 200
GeometryTemplate.setLodDistance 3 250
GeometryTemplate.setLodDistance 4 300
GeometryTemplate.setLodDistance 5 500
GeometryTemplate.scale 0.8