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archives/bf1942/levels/2005.rfa
bf1942/levels/2005/standardmesh/balloon.rs
subshader "donut_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 0.572549 0.572549 0.572549;
materialSpecular 0.9 0.9 0.9;
materialSpecularPower 5.0;
texture "mytextures/texture";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 0.572549 0.572549 0.572549;
materialSpecular 0.9 0.9 0.9;
materialSpecularPower 5.0;
texture "mytextures/texture";
}