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archives/bf1942/levels/2005.rfa
bf1942/levels/2005/standardmesh/city_bench.rs
subshader "city_bench_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
texture "mytextures/IBRAS4_S";
}
subshader "city_bench_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
twosided true;
texture "mytextures/eu_woodfence_s";
}
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
texture "mytextures/IBRAS4_S";
}
subshader "city_bench_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
twosided true;
texture "mytextures/eu_woodfence_s";
}