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archives/bf1942/levels/2005.rfa
bf1942/levels/2005/standardmesh/rigs_seagull1_m1.rs
subshader "rigs_seagull1_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   transparent true;
   twosided true;
   texture "mytextures/DC-seagull-wing1";
}
subshader "rigs_seagull1_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "mytextures/DC_seagull-body1";
}